17
Apr
2004

Nervous system manipulation by electromagnetic fields from monitors

http://tinyurl.com/2d8w2

"Physiological effects have been observed in a human subject in response to stimulation of the skin with weak electromagnetic fields that are pulsed with certain frequencies near 1/2 Hz or 2.4 Hz, such as to excite a sensory resonance. Many computer monitors and TV tubes, when displaying pulsed images, emit pulsed electromagnetic fields of sufficient amplitudes to cause such excitation. It is therefore possible to manipulate the nervous system of a subject by pulsing images displayed on a nearby computer monitor or TV set. For the latter, the image pulsing may be imbedded in the program material, or it may be overlaid by modulating a video stream, either as an RF signal or as a video signal. The image displayed on a computer monitor may be pulsed effectively by a simple computer program. For certain monitors, pulsed electromagnetic fields capable of exciting sensory resonances in nearby subjects may be generated even as the displayed images are pulsed with subliminal intensity."

Filed:

June 1, 2001 Patented: January 14, 2003

Previous Related Patents by Hendricus G. Loos:

Remote magnetic manipulation of nervous systems
http://tinyurl.com/yr42n

Pulsative manipulation of nervous systems
http://tinyurl.com/2jljs

Subliminal acoustic manipulation of nervous systems
http://tinyurl.com/ypcns

Method and apparatus for manipulating nervous systems
http://tinyurl.com/2wgmh


According to the U.S. Patent Office's website, a gentleman named Hendricus G. Loos of Laguna Beach, California has patented a system that can electronically deliver sensations to you. They can range from relaxation, to a "tonic smile", or from sexual excitement to a "sudden loose stool". What's worse, the sensations can be delivered silently, without your knowledge or consent.

Loos has recognized that cathode ray tubes, the "picture tubes" in televisions or monitors, emit electromagnetic radiation (EMR) in a pulse form, and that when controlled, different sensations can be accomplished depending on the frequency of the pulsing EMR.

Loos has also invented a computer program capable of introducing this modulation of EMR into a signal for delivery to a monitor or TV. The strength of the effect would depend on the size of the monitor and your proximity to it.

What he's done is he's patented the EMR equivalent of what a flashing strobe light can do to your system. If you've ever been disoriented or even nauseated by a strobe light, you can visualize the effect that pulsed EMR can have on the system. The pulsing of the EMR is happening every time we watch television, but it now happens in a random fashion. It's similar to the way the light intensity in a darkened room fluctuates as the television picture content changes. What he's basically done is to develop and patent a system that harnesses that normal activity and delivers controlled EMR pulses.

Loos himself is a bit apologetic in his own application when he expresses concern about potential misuse "since it opens a way for mischievous application of the invention, whereby people are exposed unknowingly to manipulation of their nervous systems for someone else's purposes. Such application would be unethical and is of course not advocated. It is mentioned here in order to alert the public to the possibility of covert abuse that may occur while being online..."

[* I see a market for detecto-disrupters for home monitors -Oz]

BACKGROUND OF THE INVENTION

The invention relates to the stimulation of the human nervous system by an electromagnetic field applied externally to the body. A neurological effect of external electric fields has been mentioned by Wiener (1958), in a discussion of the bunching of brain waves through nonlinear interactions. The electric field was arranged to provide "a direct electrical driving of the brain". Wiener describes the field as set up by a 10 Hz alternating voltage of 400 V applied in a room between ceiling and ground. Brennan (1992) describes in U.S. Pat. No. 5,169,380 an apparatus for alleviating disruptions in circadian rythms of a mammal, in which an alternating electric field is applied across the head of the subject by two electrodes placed a short distance from the skin.

A dev ice involving a field electrode as well as a contact electrode is the "Graham Potentializer" mentioned by Hutchison (1991). This relaxation device uses motion, light and sound as well as an alternating electric field applied mainly to the head. The contact electrode is a metal bar in Ohmic contact with the bare feet of the subject, and the field electrode is a hemispherical metal headpiece placed several inches from the subject's head.

In these three electric stimulation methods the external electric field is applied predominantly to the head, so that electric currents are induced in the brain in the physical manner governed by electrodynamics. Such currents can be largely avoided by applying the field not to the head, but rather to skin areas away from the head. Certain cutaneous receptors may then be stimulated and they would provide a signal input into the brain along the natural pathways of afferent nerves. It has b een found that, indeed, physiological effects can be induced in this manner by very weak electric fields, if they are pulsed with a frequency near 1/2 Hz. The observed effects include ptosis of the eyelids, relaxation, drowziness, the feeling of pressure at a centered spot on the lower edge of the brow, seeing moving patterns of dark purple and greenish yellow with the eyes closed, a tonic smile, a tense feeling in the stomach, sudden loose stool, and sexual excitement, depending on the precise frequency used, and the skin area to which the field is applied. The sharp frequency dependence suggests involvement of a resonance mechanism.

It has been found that the resonance can be excited not only by externally applied pulsed electric fields, as discussed in U.S. Pat. Nos. 5,782,874, 5,899,922, 6,081,744, and 6,167,304, but also by pulsed magnetic fields, as described in U.S. Pat. Nos. 5,935,054 and 6,238 ,3 33, by weak heat pulses applied to the skin, as discussed in U.S. Pat. Nos. 5,800,481 and 6,091,994, and by subliminal acoustic pulses, as described in U.S. Pat. No. 6,017,302. Since the resonance is excited through sensory pathways, it is called a sensory resonance.


Informant: Ozzy bin Oswald

A Method for Remote Control of Electrical Stimulation of the Nervous System

- Title of monograph published by Drs. Chaffee and Light, 1934

"Psychic driving is a potent procedure - it invariably produces responses in the patient, and often intense responses"

-Dr. Ewen Cameron, 1956, in the summary to "Psychic Driving" p. 508 http://www.sfu.ca/~wwwpsyb/issues/2000/summer/charron.htm


Source: Ozzy bin Oswald

US Patent 6,219,657: Device and Method for Creation of Emotions

United States Patent 6,219,657
Hatayama April 17, 2001

Device and method for creation of emotions

Abstract

A device and a method for creation of emotions are provided for an interface of information, such as an artificial agent and a personified agent, intervened between a human being (i.e., user) and an electronic apparatus. For instance, an emotion creating device is configured by a neural network, a behavior determination engine and a feature determination engine. The neural network inputs user information, representing conditions of the user, and apparatus information, representing conditions of the apparatus, so as to produce emotional states. Herein, a present set of emotional states are produced in consideration of a previous set of emotional states. The emotional states represent prescribed emotions such as pleasure, anger, sadness and surprise. The behavior determination engine refers to a behavior determination database using the user information and the emotional states of the neural network so as to determine a behavior of the interface. The feature determination engin e refers to a database using the emotional states of the neural network to determine a feature of the interface, which corresponds to a facial feature.

What is claimed is:

1. An emotion creating device, provided for an interface of information between a user and an electronic apparatus, comprising:

a neural network for inputting user information, apparatus information and a present set of emotional states so as to output a next set of emotional states;

a behavior determination engine for inputting the user information and the emotional states of the neural network so as to determine a behavior of an interface; and

a feature determination engine for inputting the emotional states of the neural network to determine a feature of the interface.

2. An emotion creating device as defined in claim 1 wherein the user information corresponds to a number of times of blinking detected by a camera, loudness of voice and a voice interval detected by a mike, a pulse rate detected by a sensor, an intensity of key depression given from a keyboard and a using time given from a mouse, while the apparatus information corresponds to an internal temperature detected by the sensor and a using time measured by a timer, so that the neural network outputs the emotional states which correspond to pleasure, anger, sadness and surprise.

3. An emotion creating device as defined in claim 1 wherein the behavior determination engine comprises

input detection information processing means for detecting the user information, which corresponds to a number of times of blinking detected by a camera, loudness of voice and a voice interval detected by a mike, a pulse rate detected by a sensor, an intensity of key depression given from a keyboard and a using time given from a mouse, to output processed information,

a behavior determination database having a table representing correspondence between the processed information, the emotional states and the behavior of the interface, and

behavior determination means for performing searching on the behavior determination database by inputting the processed information from the input detection information processing means as well as the emotional states of the neural network which correspond to emotions of pleasure, anger, sadness and surprise, thus determining the behavior of the interface.

4. An emotion creating device as defined in claim 1 wherein the feature determination engine comprises

an eye data database for storing eye data,

eye data production means for referring to the eye data database to produce the eye data corresponding to the emotional states of the neural network,

a nose data database for storing nose data,

nose data production means for referring to the nose data database to produce the nose data corresponding to the emotional states of the neural network,

a mouth data database for storing mouth data,

mouth data production means for referring to the mouth data database to produce the mouth data corresponding to the emotional states of the neural network,

a color data database for storing color data,

color data production means for referring to the color data database to produce the color data corresponding to the emotional states of the neural network, and

feature data production means for producing the features of the interface based on the eye data, the nose data, the mouth data and the color data which are produced by the eye data production means, the nose data production means, the mouth data production means and the color data production means respectively.

5. A machine-readable recording media storing a program which causes a computer to perform an emotion creating method comprising:

actualizing a neural network for inputting user information, apparatus information and a present set of emotional states to output a next set of emotional states;

actualizing a behavior determination engine for inputting the user information and the emotional states of the neural network to determine a behavior of an interface; and

actualizing a feature determination engine for inputting the emotional states of the neural network to determine features of the interface.

6. An emotion creating device comprising:

a neural network for inputting user information representing conditions of a user and apparatus information representing conditions of an electronic apparatus so as to produce emotional states corresponding to prescribed emotions, wherein the neural network producing a present set of emotional states in consideration of a previous set of emotional states;

a behavior determination engine for referring to a behavior determination database using the user information and the emotional states of the neural network so as to determine a behavior of an interface; and

a feature determination engine for referring to a database using the emotional states of the neural network so as to determine a feature of the interface.

7. An emotion creating device as defined in claim 6 wherein the conditions of the user correspond to a number of times of blinking, loudness of voice, a voice interval, a pulse rate, an intensity of key depression and a first using time that the user accesses the electronic apparatus, while the conditions of the electronic apparatus correspond to an internal temperature and a second using time that the electronic apparatus is used.

8. An emotion creating device as defined in claim 6 wherein the prescribed emotions correspond to pleasure, anger, sadness and surprise respectively.

9. An emotion creating device as defined in claim 6 wherein the, interface corresponds to an artificial agent or a personified agent.

10. An emotion creating device as defined in claim 6 wherein the emotional states of the neural network are represented using coordinate values on a four-dimensional coordinate system whose axes respectively correspond to intensities of the prescribed emotions.

11. An emotion creating device as defined in claim 6 wherein the feature of the interface correspond to a facial feature.

http://makeashorterlink.com/?T2D961308


Source:
http://groups.yahoo.com/group/Quotes_of_the_Imperium/message/402

Toward a Psycho-Civilized Society

The background to the development of anti-personnel electromagnetic weapons can be traced by to the early-middle 1940's and possibly earlier. The earliest extant reference, to my knowledge, was contained in the U.S. Strategic Bombing Survey (Pacific Survey, Military Analysis Division, Volume 63) which reviewed Japanese research and development efforts on a "Death Ray."

Whilst not reaching the stage of practical application, research was considered sufficiently promising to warrant the expenditure of Yen 2 million during the years 1940-1945. Summarizing the Japanese efforts, allied scientists concluded that a ray apparatus might be developed that could kill unshielded human beings at a distance of 5 to 10 miles. Studies demonstrated that, for example, automobile engines could be stopped by tuned waves as early as 1943. (1) It is therefore reasonable to suppose that this technique has been available for a great many years. Research on living organisms (mice and ground hogs) revealed that waves from 2 meters to 60 centimeters in length caused hemorrhage of lungs, whereas waves shorter than two meters destroyed brain cells.

However, experiments in behavior modification and mind manipulation have a much more grisly past. Nazi doctors at the Dachau concentration camp conducted involuntary experiments with hypnosis and narco-hypnosis, using the drug mescaline on inmates. Additional research was conducted at Aushwitz, using a range of chemicals including various barbiturates and morphine derivatives. Many of these experiments proved fatal.

Following the conclusion of the war, the U.S. Naval Technical Mission was tasked with obtaining pertinent industrial and scientific material that had been produced by the Third Reich and which may be of benefit to U.S. interests. Following a lengthy report, the Navy instigated Project CHATTER in 1947. Many of the Nazi scientists and medical doctors who conducted hideous experiments were later recruited by the U.S. Army and worked out of Heidelberg prior to being secretly relocated to the United States under the Project PAPERCLIP program. Under the leadership of Dr. Hubertus Strughold, 34 ex-Nazi scientists accepted "Paperclip" contracts, authorized by the Joint Chiefs of Staff, and were put to work at Randolph Air Force Base, San Antonio, Texas. By 1953 the CIA, U.S. Navy and the U.S. Army Chemical Corps were conducting their own narco-hypnosis programs on unwilling victims that included prisoners, mental patients, foreigners, ethic minorities and those classified as sexual deviants. (2)

It was not until the middle or late 1970's that the American public became aware of a series of hitherto secret programs that had been conducted over the preceding two decades by the military and intelligence community. (3) Primarily focusing on narco-hypnosis, these extensive covert programs bore the project titles MKULTRA, MKDELTA, MKNAOMI, MKSEARCH (MK being understood to stand for Mind Kontrol), BLUEBIRD, ARTICHOKE and CHATTER. The principal aim of these and associated programs was the development of a reliable "programmable" assassin. Secondary aims were the development of a method of citizen control. (4)

Particularly relevant was Dr. Jose Delgado's secret work directed towards the creation of a "psycho-civilized" society by use of a "stimoceiver." (5) Delgado's work was seminal, and his experiments on humans and animals demonstrated that electronic stimulation can excite extreme emotions including rage, lust and fatigue. In his paper "Intracerebral Radio Stimulation and recording in Completely Free Patients," Delgado observed that: "Radio Stimulation on different points in the amygdala and hippocampus in the four patients produced a variety of effects, including pleasant sensations, elation, deep thoughtful concentration, odd feelings, super relaxation (an essential precursor for deep hypnosis), colored visions, and other responses."

With regard to the "colored visions" citation, it is reasonable to conclude he was referring to hallucinations -- an effect that a number of so-called "victims" allude to. (7) As far back as 1969, Delgado predicted the day would soon arrive when a computer would be able to establish two-way radio communication with the brain -- an event that first occurred in 1974. Lawrence Pinneo, a neurophysiologist and electronic engineer working for Stanford Research Institute (a leading military contractor), "developed a computer system capable of reading a person's mind. It correlated brain waves on an electroencephalograph with specific commands. Twenty years ago the computer responded with a dot on a TV screen. Nowadays it could be the input to a stimulator (ESB) in advanced stages using radio frequencies." (8)

In any event, narco-hypnosis was found, it is claimed, to be less than reliable, although some writers and observers dispute this. (9) Additional studies, conducted by Dr. Ewen Cameron and funded by the CIA, were directed towards erasing memory and imposing new personalities on unwilling patients. Cameron discovered that electroshock treatment caused amnesia. He set about a program that he called "de-patterning" which had the effect of erasing the memory of selected patients. Further work revealed that subjects could be transformed into a virtual blank machine (Tabula Rasa) and then be re-programmed with a technique which he termed "psychic driving." Such was the bitter public outrage, once his work was revealed (as a result of FOIA searches), that Cameron was forced to retire in disgrace.

Also of interest is Dr. John C. Lilly (10), who was asked by the Director of the National Institute of Mental Health to brief the CIA, FBI, NSA and military intelligence services on his work using electrodes to stimulate, directly, the pleasure and pain centers of the brain. Lilly said that he refused the request. However, as stated in his book, he continued to do "useful" work for the national security apparatus. In terms of timing this is interesting, for these events took place in 1953. Scientist Eldon Byrd, who worked for the Naval Surface Weapons Office, was commissioned in 1981 to develop electromagnetic devices for purposes including riot control, clandestine operations and hostage removal. (11)

From 1965 through to 1970, Defense Advanced Projects Research Agency (DARPA), with up to 70-80% funding provided by the military, set in motion operation PANDORA to study the health and psychological effects of low intensity microwaves with regard to the so-called "Moscow signal." This project appears to have been quite extensive and included (under U.S. Navy funding) studies demonstrating how to induce heart seizures, create leaks in the blood/brain barrier and production of auditory hallucinations. Despite attempts to render the Pandora program invisible to scrutiny, FOIA filings revealed memoranda of Richard Cesaro, Director of DARPA, which confirmed that the program's initial goal was to "discover whether a carefully controlled microwave signal could control the mind." Cesaro urged that these studies be made "for potential weapons applications." (12)

Following immense public outcry, Congress forbade further research and demanded that these projects be terminated across the board. But as former CIA agent Victor Marchetti later revealed, the programs merely became more covert with a high element of "deniability" built in to them, and that CIA claims to the contrary are a cover story. (13) Despite the fact that many of the aforementioned projects revolved around the use of narcotics and hallucinogens, projects ARTICHOKE, PANDORA and CHATTER clearly demonstrate that "psychoelectronics" were a high priority. Indeed, author John Marks' anonymous informant (known humorously as "Deep Trance") stated that beginning in 1963 mind control research strongly emphasized electronics.

An obscure District of Columbia corporation called Mankind Research Unlimited (MRU) and its wholly owned subsidiary, Systems Consultants Inc. (SCI), operated a number of classified intelligence, government and Pentagon contracts, specializing in, amongst other things: "problem solving in the areas of intelligence electronic warfare, sensor technology and applications." (14)

MRU's "capability and experience" is divided into four fields. These include "biophysics -- Biological Effects of Magnetic Fields," "Research in Magneto-fluid Dynamics," "Planetary Electro-Hydro-Dynamics" and "Geopathic Efforts on Living Organisms." The latter focuses on the induction of illness by altering the magnetic nature of the geography. Also under research were "Biocybernetics, Psychodynamic Experiments in Telepathy," "Errors in Human Perception," "Biologically Generated Fields," "Metapsychiatry and the Ultraconscious Mind" (believed to refer to experiments in telepathic mind control), "Behavioural Neuropsychiatry," "Analysis and Measurement of Human Subjective States" and "Human Unconscious Behavioural Patterns."

Employing some old OSS, CIA and military intelligence officers, the company also engages the services of prominent physicians and psychologists including E. Stanton Maxey, Stanley R. Dean Berthold Eric Schwarz plus many more. MRU lists in its Company Capabilities "brain and mind control." (15) Despite vehement claims by MRU's chairman that it is not a "front organization for any branch of the United States Government..." (16) one must treat these claims with a great deal of skepticism.

See further under:

http://www.parascope.com/articles/0797/em1.htm

Related Posts:

EMF Manipulation Via Monitors
http://groups.yahoo.com/group/Quotes_of_the_Imperium/message/114

TV hypnosis
http://groups.yahoo.com/group/Quotes_of_the_Imperium/message/235

Remote Brainwave Manipulation
http://groups.yahoo.com/group/Quotes_of_the_Imperium/message/100

Lt. Col. Alaxander, 1980: Disease Induction at a Distance
http://groups.yahoo.com/group/Quotes_of_the_Imperium/message/110

Guided Neural Morphing, Zombie Switch
http://groups.yahoo.com/group/Quotes_of_the_Imperium/message/216

Reflexive Associative Memories
Hendricus G. Loos 1987 [ps][pdf][djvu] http://books.nips.cc/nips00.html http://books.nips.cc/papers/files/nips00/0495.pdf

Existence of Charged States of the Yang-Mills Field
Hendricus G. Loos 1970
Journal of Mathematical Physics Vol 11 pp.3258-3274.http://content.aip.org/JMAPAQ/v11/i11/3258_1.html

loos-adolph.JPG

http://www.kitestailstoys.com/catalog/toys/images/rcrat.jpg

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Informant: Ozzy bin Oswald
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