Wissenschaftliche Beitraege (englisch)




Propaganda Techniques

Propagandists use a variety of propaganda techniques to influence opinions and to avoid the truth. Often these techniques rely on some element of censorship or manipulation, either omitting significant information or distorting it. They are indistinguishable except in degree from the persuasion techniques employed in social, religious and commercial affairs. Recently persuasion technology has come into common use, in all styles from digital image alteration to persuasive presentation and persistent telemarketing based on repetition, making these techniques impossible to avoid.


War propaganda is used to confuse and demoralize enemies and also to influence public opinions in friendly countries. Often, a nation at war uses propaganda to control its own citizens. According to British scholar F.M. Cornford, "Propaganda is that branch of the art of lying which consists in very nearly deceiving your friends without quite deceiving your enemies."

Between states it may involve lying about the potential for new weapons, e.g. artificial intelligence like the smart bomb, which can either impress opponents into dealing, or, e.g. the molecular assembler or atom bomb, convince them that something which is feasible is in fact not, to give the disinforming party a headstart in researching the weapon or technology that is pre-requisite to it.

Propaganda versus democracy is frequently debated in political science - there is a natural tension between government, which must keep secrets sometimes, and the right of the governed to know what is going on and consent.

To obtain consent for war with minimal effort, many standard techniques have been employed:

* Pro-technology propaganda to excuse investment in a military-industrial complex or persuasion technology to further simplify confusing the public.

* Terrorism as propaganda to excuse invasive and confiscatory measures due to the "constant threat" - which may in fact be manufactured or funded by one's own government but serve as an excuse for foreign wars or domestic terror, e.g. Burning the Reichstag.

* Cooked intelligence selectively shared to increase public fear or willingness to support a war, e.g. War on Iraq.

During a war, almost any unusual event can be exploited for positive publicity to "prove" how "bad" the enemy is, or how "uncertain" the situation was or is in the country (should one's own troops do something wrong) - thus the troops are brave and good.

After a war, "feel good" stories are employed to convince voters that they did the right thing, and should support future wars, and the leaders that lead them.


The birth of the military-industrial complex was described on January 17, 1961, by WWII Supreme Commander of Allied Forces in Europe and two term USA President Dwight David Eisenhower in his farewell address to the nation in what is called his Military Industrial Complex Speech:

"In the councils of government, we must guard against the acquisition of unwarranted influence, whether sought or unsought, by the militaryindustrial complex. The potential for the disastrous rise of misplaced power exists and will persist.

"We must never let the weight of this combination endanger our liberties or democratic processes. We should take nothing for granted. Only an alert and knowledgeable citizenry can compel the proper meshing of the huge industrial and military machinery of defense with our peaceful methods and goals, so that security and liberty may prosper together."

The military-industrial complex is generally defined as a "coalition consisting of the military and industrialists who profit by manufacturing arms and selling them to the government."

Eisenhower related, however, that until World War II, the United States did not have an armaments industry. Even though "American makers of plowshares could, with time and as required, make swords as well," the United States could "no longer risk emergency improvisation" of the country's national defense.[1]

The United States, he continues, had been compelled to create a permanent armaments industry of vast proportions. At that time, the U.S. was annually spending more on military security "than the net income of all United States corporations." This conjunction of an immense military establishment and a large arms industry, he said, was "new in the American experience" and that there was an imperative need for this development.[2]



From Wikipedia, the free online encyclopedia


War is conflict involving the use of arms and physical force between nations, countries, or other large-scale armed groups. Warfare is the conduct of war.

Typically, warfare is mortal and lives of combatants are deliberately taken by enemy forces and the continued existence of a losing group as an entity is in doubt. In view of this, rules for the conduct of war are unenforceable during active conflict. A person faced with death, or an organisation faced with extinction, both have little incentive to obey rules that contribute to that result. If they can survive by breaking the rules they are likely to do so, and some would argue justifably.

Sometimes a distinction is made between a conflict and the formal declaration of a state of war. Given this distinction the term "war" is sometimes considered restricted to those conflicts where one or both belligerants have made a formal declaration.

Wars have been fought to control natural resources, for religious or cultural reasons, over political balances of power, legitimacy of particular laws, to settle economic and territorial disputes, and many other issues. The roots of any war are very complex - there is usually more than one issue involved.


Libertarians: Beyond 'do no harm'

Message from Terry Liberty Parker (excerpt)



Effects of low power microwaves on the local cerebral blood
flow of conscious rats

The report below was retrieved from NASA's on-line technical document archive. The information itself dates from the 1980s and details testing which was carried out using low-power microwave pulses on rats. The testing was intended to lead to a form of psychological warfare.

Note: I have removed non-relevant headers from the report.

TITLE: Effects of low power microwaves on the local cerebral blood flow of conscious rats

Document ID: 19810004209 N (81N12720) File Series: NASA Technical Reports

Report Number: AD-A090426

Authors: Oscar, K. J. (Army Mobility Equipment Command)

Published: Jun 01, 1980

Corporate Source: Army Mobility Equipment Command (Fort Belvoir, VA, United States)

Pages: 10

Contract Number: None



A decoy and deception concept presently being considered is to remotely create the perception of noise in the heads of personnel by exposing them to low power, pulsed microwaves. When people are illuminated with properly modulated low power microwaves the sensation is reported as a buzzing, clicking, or hissing which seems to originate (regardless of the person's position in the field) within or just behind the head. The phenomena occurs at average power densities as low as microwatts per square centimeter with carrier frequencies from 0.4 to 3.0 GHz. By proper choice of pulse characteristics, intelligible speech may be created. Before this technique may be extended and used for military applications, an understanding of the basic principles must be developed. Such an understanding is not only required to optimize the use of the concept for camouflage, decoy and deception operations but is required to properly assess safety factors of such microwave exposure.



Language Note: English


Informant: Gotemf



Targeting the Human with Directed Energy Weapons

Dr. Reinhard Munzert

New arms threaten and destroy lives in strange ways. Directed energy weapons are among the high-tech arms of the century. They hurt and kill with electromagnetic power. Microwave weapons can be aimed at computers, electronical devices and persons. They have strong physical and psychological effects and can be used for military and terrorist activities. These weapons are also part of crimes (in Europe) that almost nobody knows except the victims and the offenders. Until now they make the perfect crime possible. No doubt, these weapons have a terrible future.

see further under:




by Julianne McKinney
Director, Electronic Surveillance Project

Association of National Security Alumni
December 1992

The prospect of domination of the nation’s scholars by federal employment, project allocations, and the power of money is ever present—and is gravely to be regarded. Yet, in holding scientific research and discovery in respect, as we should, we must also be alert to the equal and opposite danger that public policy could itself become the captive of a scientific-technological elite.

[President Dwight D. Eisenhower, January 17, 1961]

Read under:


Nervous system manipulation by electromagnetic fields from monitors


"Physiological effects have been observed in a human subject in response to stimulation of the skin with weak electromagnetic fields that are pulsed with certain frequencies near 1/2 Hz or 2.4 Hz, such as to excite a sensory resonance. Many computer monitors and TV tubes, when displaying pulsed images, emit pulsed electromagnetic fields of sufficient amplitudes to cause such excitation. It is therefore possible to manipulate the nervous system of a subject by pulsing images displayed on a nearby computer monitor or TV set. For the latter, the image pulsing may be imbedded in the program material, or it may be overlaid by modulating a video stream, either as an RF signal or as a video signal. The image displayed on a computer monitor may be pulsed effectively by a simple computer program. For certain monitors, pulsed electromagnetic fields capable of exciting sensory resonances in nearby subjects may be generated even as the displayed images are pulsed with subliminal intensity."


June 1, 2001 Patented: January 14, 2003

Previous Related Patents by Hendricus G. Loos:

Remote magnetic manipulation of nervous systems

Pulsative manipulation of nervous systems

Subliminal acoustic manipulation of nervous systems

Method and apparatus for manipulating nervous systems

According to the U.S. Patent Office's website, a gentleman named Hendricus G. Loos of Laguna Beach, California has patented a system that can electronically deliver sensations to you. They can range from relaxation, to a "tonic smile", or from sexual excitement to a "sudden loose stool". What's worse, the sensations can be delivered silently, without your knowledge or consent.

Loos has recognized that cathode ray tubes, the "picture tubes" in televisions or monitors, emit electromagnetic radiation (EMR) in a pulse form, and that when controlled, different sensations can be accomplished depending on the frequency of the pulsing EMR.

Loos has also invented a computer program capable of introducing this modulation of EMR into a signal for delivery to a monitor or TV. The strength of the effect would depend on the size of the monitor and your proximity to it.

What he's done is he's patented the EMR equivalent of what a flashing strobe light can do to your system. If you've ever been disoriented or even nauseated by a strobe light, you can visualize the effect that pulsed EMR can have on the system. The pulsing of the EMR is happening every time we watch television, but it now happens in a random fashion. It's similar to the way the light intensity in a darkened room fluctuates as the television picture content changes. What he's basically done is to develop and patent a system that harnesses that normal activity and delivers controlled EMR pulses.

Loos himself is a bit apologetic in his own application when he expresses concern about potential misuse "since it opens a way for mischievous application of the invention, whereby people are exposed unknowingly to manipulation of their nervous systems for someone else's purposes. Such application would be unethical and is of course not advocated. It is mentioned here in order to alert the public to the possibility of covert abuse that may occur while being online..."

[* I see a market for detecto-disrupters for home monitors -Oz]


The invention relates to the stimulation of the human nervous system by an electromagnetic field applied externally to the body. A neurological effect of external electric fields has been mentioned by Wiener (1958), in a discussion of the bunching of brain waves through nonlinear interactions. The electric field was arranged to provide "a direct electrical driving of the brain". Wiener describes the field as set up by a 10 Hz alternating voltage of 400 V applied in a room between ceiling and ground. Brennan (1992) describes in U.S. Pat. No. 5,169,380 an apparatus for alleviating disruptions in circadian rythms of a mammal, in which an alternating electric field is applied across the head of the subject by two electrodes placed a short distance from the skin.

A dev ice involving a field electrode as well as a contact electrode is the "Graham Potentializer" mentioned by Hutchison (1991). This relaxation device uses motion, light and sound as well as an alternating electric field applied mainly to the head. The contact electrode is a metal bar in Ohmic contact with the bare feet of the subject, and the field electrode is a hemispherical metal headpiece placed several inches from the subject's head.

In these three electric stimulation methods the external electric field is applied predominantly to the head, so that electric currents are induced in the brain in the physical manner governed by electrodynamics. Such currents can be largely avoided by applying the field not to the head, but rather to skin areas away from the head. Certain cutaneous receptors may then be stimulated and they would provide a signal input into the brain along the natural pathways of afferent nerves. It has b een found that, indeed, physiological effects can be induced in this manner by very weak electric fields, if they are pulsed with a frequency near 1/2 Hz. The observed effects include ptosis of the eyelids, relaxation, drowziness, the feeling of pressure at a centered spot on the lower edge of the brow, seeing moving patterns of dark purple and greenish yellow with the eyes closed, a tonic smile, a tense feeling in the stomach, sudden loose stool, and sexual excitement, depending on the precise frequency used, and the skin area to which the field is applied. The sharp frequency dependence suggests involvement of a resonance mechanism.

It has been found that the resonance can be excited not only by externally applied pulsed electric fields, as discussed in U.S. Pat. Nos. 5,782,874, 5,899,922, 6,081,744, and 6,167,304, but also by pulsed magnetic fields, as described in U.S. Pat. Nos. 5,935,054 and 6,238 ,3 33, by weak heat pulses applied to the skin, as discussed in U.S. Pat. Nos. 5,800,481 and 6,091,994, and by subliminal acoustic pulses, as described in U.S. Pat. No. 6,017,302. Since the resonance is excited through sensory pathways, it is called a sensory resonance.

Informant: Ozzy bin Oswald

A Method for Remote Control of Electrical Stimulation of the Nervous System

- Title of monograph published by Drs. Chaffee and Light, 1934

"Psychic driving is a potent procedure - it invariably produces responses in the patient, and often intense responses"

-Dr. Ewen Cameron, 1956, in the summary to "Psychic Driving" p. 508 //www.sfu.ca/~wwwpsyb/issues/2000/summer/charron.htm

Source: Ozzy bin Oswald

US Patent 6,219,657: Device and Method for Creation of Emotions

United States Patent 6,219,657
Hatayama April 17, 2001

Device and method for creation of emotions


A device and a method for creation of emotions are provided for an interface of information, such as an artificial agent and a personified agent, intervened between a human being (i.e., user) and an electronic apparatus. For instance, an emotion creating device is configured by a neural network, a behavior determination engine and a feature determination engine. The neural network inputs user information, representing conditions of the user, and apparatus information, representing conditions of the apparatus, so as to produce emotional states. Herein, a present set of emotional states are produced in consideration of a previous set of emotional states. The emotional states represent prescribed emotions such as pleasure, anger, sadness and surprise. The behavior determination engine refers to a behavior determination database using the user information and the emotional states of the neural network so as to determine a behavior of the interface. The feature determination engin e refers to a database using the emotional states of the neural network to determine a feature of the interface, which corresponds to a facial feature.

What is claimed is:

1. An emotion creating device, provided for an interface of information between a user and an electronic apparatus, comprising:

a neural network for inputting user information, apparatus information and a present set of emotional states so as to output a next set of emotional states;

a behavior determination engine for inputting the user information and the emotional states of the neural network so as to determine a behavior of an interface; and

a feature determination engine for inputting the emotional states of the neural network to determine a feature of the interface.

2. An emotion creating device as defined in claim 1 wherein the user information corresponds to a number of times of blinking detected by a camera, loudness of voice and a voice interval detected by a mike, a pulse rate detected by a sensor, an intensity of key depression given from a keyboard and a using time given from a mouse, while the apparatus information corresponds to an internal temperature detected by the sensor and a using time measured by a timer, so that the neural network outputs the emotional states which correspond to pleasure, anger, sadness and surprise.

3. An emotion creating device as defined in claim 1 wherein the behavior determination engine comprises

input detection information processing means for detecting the user information, which corresponds to a number of times of blinking detected by a camera, loudness of voice and a voice interval detected by a mike, a pulse rate detected by a sensor, an intensity of key depression given from a keyboard and a using time given from a mouse, to output processed information,

a behavior determination database having a table representing correspondence between the processed information, the emotional states and the behavior of the interface, and

behavior determination means for performing searching on the behavior determination database by inputting the processed information from the input detection information processing means as well as the emotional states of the neural network which correspond to emotions of pleasure, anger, sadness and surprise, thus determining the behavior of the interface.

4. An emotion creating device as defined in claim 1 wherein the feature determination engine comprises

an eye data database for storing eye data,

eye data production means for referring to the eye data database to produce the eye data corresponding to the emotional states of the neural network,

a nose data database for storing nose data,

nose data production means for referring to the nose data database to produce the nose data corresponding to the emotional states of the neural network,

a mouth data database for storing mouth data,

mouth data production means for referring to the mouth data database to produce the mouth data corresponding to the emotional states of the neural network,

a color data database for storing color data,

color data production means for referring to the color data database to produce the color data corresponding to the emotional states of the neural network, and

feature data production means for producing the features of the interface based on the eye data, the nose data, the mouth data and the color data which are produced by the eye data production means, the nose data production means, the mouth data production means and the color data production means respectively.

5. A machine-readable recording media storing a program which causes a computer to perform an emotion creating method comprising:

actualizing a neural network for inputting user information, apparatus information and a present set of emotional states to output a next set of emotional states;

actualizing a behavior determination engine for inputting the user information and the emotional states of the neural network to determine a behavior of an interface; and

actualizing a feature determination engine for inputting the emotional states of the neural network to determine features of the interface.

6. An emotion creating device comprising:

a neural network for inputting user information representing conditions of a user and apparatus information representing conditions of an electronic apparatus so as to produce emotional states corresponding to prescribed emotions, wherein the neural network producing a present set of emotional states in consideration of a previous set of emotional states;

a behavior determination engine for referring to a behavior determination database using the user information and the emotional states of the neural network so as to determine a behavior of an interface; and

a feature determination engine for referring to a database using the emotional states of the neural network so as to determine a feature of the interface.

7. An emotion creating device as defined in claim 6 wherein the conditions of the user correspond to a number of times of blinking, loudness of voice, a voice interval, a pulse rate, an intensity of key depression and a first using time that the user accesses the electronic apparatus, while the conditions of the electronic apparatus correspond to an internal temperature and a second using time that the electronic apparatus is used.

8. An emotion creating device as defined in claim 6 wherein the prescribed emotions correspond to pleasure, anger, sadness and surprise respectively.

9. An emotion creating device as defined in claim 6 wherein the, interface corresponds to an artificial agent or a personified agent.

10. An emotion creating device as defined in claim 6 wherein the emotional states of the neural network are represented using coordinate values on a four-dimensional coordinate system whose axes respectively correspond to intensities of the prescribed emotions.

11. An emotion creating device as defined in claim 6 wherein the feature of the interface correspond to a facial feature.



Toward a Psycho-Civilized Society

The background to the development of anti-personnel electromagnetic weapons can be traced by to the early-middle 1940's and possibly earlier. The earliest extant reference, to my knowledge, was contained in the U.S. Strategic Bombing Survey (Pacific Survey, Military Analysis Division, Volume 63) which reviewed Japanese research and development efforts on a "Death Ray."

Whilst not reaching the stage of practical application, research was considered sufficiently promising to warrant the expenditure of Yen 2 million during the years 1940-1945. Summarizing the Japanese efforts, allied scientists concluded that a ray apparatus might be developed that could kill unshielded human beings at a distance of 5 to 10 miles. Studies demonstrated that, for example, automobile engines could be stopped by tuned waves as early as 1943. (1) It is therefore reasonable to suppose that this technique has been available for a great many years. Research on living organisms (mice and ground hogs) revealed that waves from 2 meters to 60 centimeters in length caused hemorrhage of lungs, whereas waves shorter than two meters destroyed brain cells.

However, experiments in behavior modification and mind manipulation have a much more grisly past. Nazi doctors at the Dachau concentration camp conducted involuntary experiments with hypnosis and narco-hypnosis, using the drug mescaline on inmates. Additional research was conducted at Aushwitz, using a range of chemicals including various barbiturates and morphine derivatives. Many of these experiments proved fatal.

Following the conclusion of the war, the U.S. Naval Technical Mission was tasked with obtaining pertinent industrial and scientific material that had been produced by the Third Reich and which may be of benefit to U.S. interests. Following a lengthy report, the Navy instigated Project CHATTER in 1947. Many of the Nazi scientists and medical doctors who conducted hideous experiments were later recruited by the U.S. Army and worked out of Heidelberg prior to being secretly relocated to the United States under the Project PAPERCLIP program. Under the leadership of Dr. Hubertus Strughold, 34 ex-Nazi scientists accepted "Paperclip" contracts, authorized by the Joint Chiefs of Staff, and were put to work at Randolph Air Force Base, San Antonio, Texas. By 1953 the CIA, U.S. Navy and the U.S. Army Chemical Corps were conducting their own narco-hypnosis programs on unwilling victims that included prisoners, mental patients, foreigners, ethic minorities and those classified as sexual deviants. (2)

It was not until the middle or late 1970's that the American public became aware of a series of hitherto secret programs that had been conducted over the preceding two decades by the military and intelligence community. (3) Primarily focusing on narco-hypnosis, these extensive covert programs bore the project titles MKULTRA, MKDELTA, MKNAOMI, MKSEARCH (MK being understood to stand for Mind Kontrol), BLUEBIRD, ARTICHOKE and CHATTER. The principal aim of these and associated programs was the development of a reliable "programmable" assassin. Secondary aims were the development of a method of citizen control. (4)

Particularly relevant was Dr. Jose Delgado's secret work directed towards the creation of a "psycho-civilized" society by use of a "stimoceiver." (5) Delgado's work was seminal, and his experiments on humans and animals demonstrated that electronic stimulation can excite extreme emotions including rage, lust and fatigue. In his paper "Intracerebral Radio Stimulation and recording in Completely Free Patients," Delgado observed that: "Radio Stimulation on different points in the amygdala and hippocampus in the four patients produced a variety of effects, including pleasant sensations, elation, deep thoughtful concentration, odd feelings, super relaxation (an essential precursor for deep hypnosis), colored visions, and other responses."

With regard to the "colored visions" citation, it is reasonable to conclude he was referring to hallucinations -- an effect that a number of so-called "victims" allude to. (7) As far back as 1969, Delgado predicted the day would soon arrive when a computer would be able to establish two-way radio communication with the brain -- an event that first occurred in 1974. Lawrence Pinneo, a neurophysiologist and electronic engineer working for Stanford Research Institute (a leading military contractor), "developed a computer system capable of reading a person's mind. It correlated brain waves on an electroencephalograph with specific commands. Twenty years ago the computer responded with a dot on a TV screen. Nowadays it could be the input to a stimulator (ESB) in advanced stages using radio frequencies." (8)

In any event, narco-hypnosis was found, it is claimed, to be less than reliable, although some writers and observers dispute this. (9) Additional studies, conducted by Dr. Ewen Cameron and funded by the CIA, were directed towards erasing memory and imposing new personalities on unwilling patients. Cameron discovered that electroshock treatment caused amnesia. He set about a program that he called "de-patterning" which had the effect of erasing the memory of selected patients. Further work revealed that subjects could be transformed into a virtual blank machine (Tabula Rasa) and then be re-programmed with a technique which he termed "psychic driving." Such was the bitter public outrage, once his work was revealed (as a result of FOIA searches), that Cameron was forced to retire in disgrace.

Also of interest is Dr. John C. Lilly (10), who was asked by the Director of the National Institute of Mental Health to brief the CIA, FBI, NSA and military intelligence services on his work using electrodes to stimulate, directly, the pleasure and pain centers of the brain. Lilly said that he refused the request. However, as stated in his book, he continued to do "useful" work for the national security apparatus. In terms of timing this is interesting, for these events took place in 1953. Scientist Eldon Byrd, who worked for the Naval Surface Weapons Office, was commissioned in 1981 to develop electromagnetic devices for purposes including riot control, clandestine operations and hostage removal. (11)

From 1965 through to 1970, Defense Advanced Projects Research Agency (DARPA), with up to 70-80% funding provided by the military, set in motion operation PANDORA to study the health and psychological effects of low intensity microwaves with regard to the so-called "Moscow signal." This project appears to have been quite extensive and included (under U.S. Navy funding) studies demonstrating how to induce heart seizures, create leaks in the blood/brain barrier and production of auditory hallucinations. Despite attempts to render the Pandora program invisible to scrutiny, FOIA filings revealed memoranda of Richard Cesaro, Director of DARPA, which confirmed that the program's initial goal was to "discover whether a carefully controlled microwave signal could control the mind." Cesaro urged that these studies be made "for potential weapons applications." (12)

Following immense public outcry, Congress forbade further research and demanded that these projects be terminated across the board. But as former CIA agent Victor Marchetti later revealed, the programs merely became more covert with a high element of "deniability" built in to them, and that CIA claims to the contrary are a cover story. (13) Despite the fact that many of the aforementioned projects revolved around the use of narcotics and hallucinogens, projects ARTICHOKE, PANDORA and CHATTER clearly demonstrate that "psychoelectronics" were a high priority. Indeed, author John Marks' anonymous informant (known humorously as "Deep Trance") stated that beginning in 1963 mind control research strongly emphasized electronics.

An obscure District of Columbia corporation called Mankind Research Unlimited (MRU) and its wholly owned subsidiary, Systems Consultants Inc. (SCI), operated a number of classified intelligence, government and Pentagon contracts, specializing in, amongst other things: "problem solving in the areas of intelligence electronic warfare, sensor technology and applications." (14)

MRU's "capability and experience" is divided into four fields. These include "biophysics -- Biological Effects of Magnetic Fields," "Research in Magneto-fluid Dynamics," "Planetary Electro-Hydro-Dynamics" and "Geopathic Efforts on Living Organisms." The latter focuses on the induction of illness by altering the magnetic nature of the geography. Also under research were "Biocybernetics, Psychodynamic Experiments in Telepathy," "Errors in Human Perception," "Biologically Generated Fields," "Metapsychiatry and the Ultraconscious Mind" (believed to refer to experiments in telepathic mind control), "Behavioural Neuropsychiatry," "Analysis and Measurement of Human Subjective States" and "Human Unconscious Behavioural Patterns."

Employing some old OSS, CIA and military intelligence officers, the company also engages the services of prominent physicians and psychologists including E. Stanton Maxey, Stanley R. Dean Berthold Eric Schwarz plus many more. MRU lists in its Company Capabilities "brain and mind control." (15) Despite vehement claims by MRU's chairman that it is not a "front organization for any branch of the United States Government..." (16) one must treat these claims with a great deal of skepticism.

See further under:


Related Posts:

EMF Manipulation Via Monitors

TV hypnosis

Remote Brainwave Manipulation

Lt. Col. Alaxander, 1980: Disease Induction at a Distance

Guided Neural Morphing, Zombie Switch

Reflexive Associative Memories
Hendricus G. Loos 1987 [ps][pdf][djvu] //books.nips.cc/nips00.html //books.nips.cc/papers/files/nips00/0495.pdf

Existence of Charged States of the Yang-Mills Field
Hendricus G. Loos 1970
Journal of Mathematical Physics Vol 11 pp.3258-3274.//content.aip.org/JMAPAQ/v11/i11/3258_1.html




Informant: Ozzy bin Oswald

Mind Control


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